Can anyone reproduce this?
- create new blank project
- open take recorder
- setup to record mic audio
- record a take while talking
- review the take in sequencer, press play, audio does not play
- quit UE5 and restart
- Open sequence in take recorder, press play, audio now plays
Driving me nuts! Thought I was doing something wrong but the same process in 4.26 works fine. Reported as a bug but would like to know if anyone else can reproduce it.