Forest Tools – Fast, Smart & Procedural Environment Building for Unreal Engine
Forest Tools is your ultimate Unreal Engine procedural vegetation and environment placement system. Built for speed, flexibility, and control, it allows you to quickly scatter, align, and manage massive amounts of trees, rocks, plants, and any static meshes with precision.
Whether you’re creating dense forests, open meadows, or detailed natural scenes, Forest Tools gives you the power to:
Surface Sampling - Generate perfectly distributed points on landscapes, meshes, or spline paths.
Smart Spacing Control - Automatically adjust point extents based on density for consistent results.
Procedural Placement - Populate environments with any mesh list, with per-cluster mesh matching.
Customizable Logic - Easily integrate with your PCG graph to build reusable placement systems.
Performance Optimized -Designed for large-scale environments without slowing down your workflow.
From rapid prototyping to high-end production, Forest Tools makes environment creation easier, faster, and more art-directed than ever before.
Perfect for: Game developers, environment artists, and level designers who want procedural precision with creative freedom.
Important/Additional Notes:
Requires PCG Biome Core, PCG Biome Sample, Procedural Content Generation Framework(PCG), Procedural Content Generation Framework(PCG) External Data Interop, Procedural Content Generation Framework(PCG) Geometry Script Interop plugins required, available via Edit>Plugins.
*Assets are not included, Megascans were used for presentation purposes.