Micah Koleoso Software - MKS Parlay

The Mks Parlay is an Unreal Engine 5+ plugin that enables you to create conversations between actors in your application or game using Unreal Engine Blueprints and C++ API.

Features

  • Import JSON files with completely defined conversations

  • JSON files contain questions, answers, condition logic to handle both and their conditions and actions

  • Create, modify and adapt conversations entirely in code at runtime using C++ API and Blueprints

  • Export dynamically created conversations as JSON files for versioning, storage, duplication and as a basis for further modification

  • A simple logic and structure to setup and utilize dialogue easily in C++ API and Blueprints

  • The plugin supports conversation participant modifications of inventories and variables used to track state as part of the conversation logic.

  • The conversation, inventory and variable sub-systems can be used independently of each other or combined using logic and C++/BP code directly.