MH minimal requirements- mesh to MH 5.8 Preview

Hey gang.
I’ve noticed some weird issues, as I try to push different types of humanoids into the M-MH creator.
If the hands aren’t aligned(palms in), e.g., it seems to struggle. If feet aren’t firmly planted, it has a hard time.
Also, some stylized characters, talking zombies, etc, the facial tracking gives an error, and some very weird results. Obviously, hair, especially “big” hair, messes it up, no biggy.

Just what are the minimum requirements. Also, I’d read, the source meshes do NOT need to be skeletal meshes, is that correct or?

Anywhoo, seems some folks are having a good time with the preview, but so far I’m getting a lot of weird results with just the auto-solve.

Fig 2, fingers nailed it, no pun intended, the first go around, but for some reason, the feet never solved, they were halfway up the calves, so I hit autosolve, again, and then the hands decided to blow out. The feet matched, but the hands “un-solved”.

This is a toon that our good friend Solomon used from CC, and he had great results. It’s stylized more than my other toons, but he didn’t seem to have any issues.

Just curious :).