MH Bake to Control Rig issue

Hi,
I have animation recorded by TakeRecorder from iClone onto Metahuman. Everything works perfectly as an Animation Sequence. When I bake to control rig I get minor Body deformation most visible around Body and Head. It’s not merging good and I tried everything. Setting retarget on root and pelvis, changing retarget source, disabling AnimBP etc.


Any help would be appreciated!

So here’s the catch. This happened a few times to me.

Whenever I used Metahuman that’s spawnable or possessable and you go to bake to control rig it returns weird mesh. Just drag and drop new Metahuman into the scene, apply animation and bake.

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