Hi,
I just wanted to introduce some tools I have packaged up and made available for exporting assets, anim, cameras, skeletons, layout, and more to Unreal Engine, building levels and level sequences.
It is a constantly evolving system based on user feedback and my own application of the tools.
http://www.madguru.com/mgtools/
video: mgTools Maya to Unreal Engine Pipeline Tools Introduction - YouTube
Thank you,
Adnan Hussain