I wanted to use a PoseableMeshComponent to call SetBoneRotationByName and it gave me a compiler error that the linker count not find said method. After many hours went to waste, enlight_2014 told me on the forum that the problem was that the methods are missing ENGINE_API. After I added these to PoseableMeshComponent.h, it would compile flawlessly.
Please fix this for the 4.1 update if it wasn’t already fixed!