I am having an issue with how to handle player location on a giant tiled landscape with origin rebasing on. I can successfully save and load player location for current tile, however if I attempt to move to a different tile, save location, and then load, it will teleport the player to the XYZ of currently loaded tile. How do I go about telling the engine to load the correct tile and then move player position? I will include current script below. Any help would be greatly appreciated!