Hi there @LM_prod_43
I’m glad I could help! In regards to the meshes, swapping to DX12 can cause that. I’ve saw it before. Are you using Nanite, by chance?
Hi there @LM_prod_43
I’m glad I could help! In regards to the meshes, swapping to DX12 can cause that. I’ve saw it before. Are you using Nanite, by chance?