Finished some test, I found that pitch change in Metasound and Soundwave are Resample mode, it’s mean this mode will change the audio’s length(besides it’s very lossy), but stretch mode don’t
In DAW it’s easy to find all these mode, UE5 not.
But there is one exception, the DELAY PITCH SHIFT node in metasound, it doesn’t change length…but the quality is so terrible hahaha
So can developer consider to improve this function???Because the pitch change in sound design is veryvery common