Hello everyone, I’m trying to stop a MetaSound via BP and it seems like the Execute Trigger Parameter is not working. I am sending Booleans or Float Parameters and they work just fine, but not the Triggers.
Here is a snapshot and hopefully someone could tell me what am I doing wrong?
I had this issue, it only worked if I used exactly this setup:
The MetaSound is placed in the scene, with the Trigger as an Input (not a Variable) within the MetaSound definition.
In the blueprint, I have an Ambient Sound variable which is tied to the MetaSound instance in the scene, and I call Execute Trigger Parameter on its Audio Component.
Crucially, calling Execute Trigger Parameter has no effect if you call it on the AmbientSound (scene object) directly, you have to fetch the audio component.