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Metal Desktop Renderer Occlusion Culling led to a sharp increase in performance consumption in InitViews Pass.
Development
Programming & Scripting
question
,
unreal-engine
,
occlusion-culling
,
metal
JanetCoo
(JanetCoo)
January 21, 2026, 2:19pm
1
I can only close occlusion culling now.Is it a bug?Help me!