Metal 3 in Unreal Engine 5.1

Hi,
I need help for this problem:

Today I open my project on the Mac with M1 with MacOS Ventura 13.1. I open project settings and chose section Platform-Mac. I want to change Metal Shader Version from v.2.2 to v.3.0. UE5.1 tell that he need to restart engine to apply changes. How to fix problem on the picture?

Same issue. Any suggestions?

This issue has been fixed in the ue5-main branch. So you can build the engine from this branch and open the project, preview the shaders and package with Metal 3