I am trying to get a metahuman to appear in mobile VR. I managed to build it all out but for some reason the human appears as only legs and hangs, no torso or head is visible if running on mobile, if I run it in preview it works properly, any ideas what might be the cause of this?
Using a MetaHuman on console and mobile devices requires some additional configuration to work.
On Mobile:
You’ll need to add Compat.Max_GPUSKIN_BONES=75 to the DefaultEngine.ini configuration file located in your Project’s Config folder. This command needs to be added under the [/Script/Engine.RendererSettings] section.
came across that too and tried it with no success… might make a fresh project and try just that though since I messed with pretty much everything I could find so far…
update: I imported a different metahuman and got different results:
now only the face/head is missing, im guessing something is messed up with either meshes or materials when trying to launch on mobile cause if i simulate it on pc it works properly… any suggestions on what to look for?