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Metahuman's hair malfunctions in UE5.5 (not LOD)
Development
Character & Animation
question
,
metahuman
,
Rendering
,
bug-report
Charles
(Charles)
November 22, 2024, 8:02am
2
Is there any translucent surface in from of the camera, or something like that?
Also have you set the near plane to something small? If yes, maybe try to increase the value (e.g CVar: r.SetNearClipPlane 0.1)
/Charles.
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