Metahumans Custom Cloth mesh gets stuck in the Movie Render Queue

Hey there guys,

I am having a problem with Custom Clothing on Metahumans when I render the animation via the Movie Render Queue.

The problem is that the mesh of the Cloth gets stuck in some places. The Cloth was made in Blender and weightpainted, so no cloth simulation.

I was able to solve the problem in the viewport by forcing the LODs to LOD 0 in the Metahumans Blueprint. In the preview of the camera it also looks fine. However, I could not solve the problem in the render queue, even though I activated “UseLODZero” and “Disable HLODs” in the settings.

The Project is in version 4.27.

I would be very happy to receive help!