Ok so the plot thickens… it seems that the additive control rig track actually does nothing at all
I have found that if I bake an animation to the control rig and then add an additive to the control rig (with the little + ) then whenever I adjust IK controls on the additive control rig layer, NONE of the addiditve values change. It seems to only change the top control rig layer (the keyframed layer).
I guess now, has anyone had success with an additive layer on the control rig and how did you get it to change the values and have them stick when saving.
Hey @scottunreal I should probably have mentioned that hey… 4.26.2
I have been working on it more today and I think I might have discovered the problem after days and days… I think I can just manually key the changes at the additive level, my issue appears to be when I have autokeying turned on… which is a pain, but if it is what it is I can at least live with manually keying.
I have been using additive tracks lately and haven’t run in to any issues, all seems to work ok for me, the only thing I can think of is that when you select something on the control rig in the viewport it selects both the original and the additive, I always then select just the matching control in the sequencer so the original isn’t selected as that was giving me issues, have you tried that?
You have to bake your animation to control rig and then add the additive, even if this was a previous animation you baked.
Add the animation to the MH in sequencer and then right click the body or head and chose bake to control rig, you’ll then see the option to chose the MH control rig. Once you have the new controls rig add your additive to that control section, either face or body, use the bottom sets of controls to key your additive in.
I understand baking it to the control rig but am unable to just get it to adjust an existing pose for in between animations/during. …
Oh. wait… I think i might get what you are saying now. Going to try it lolz.
Once you have baked to control rig delete the animation which is in there, then add the additive. Try that, if just tested it, if that doesn’t work and if I can upload a video here without uploading to YouTube I will. If you’re still having trouble.
I had to have the control rig removed before baking. Then could bake it, add additive track. adjust via second MH control rig. I will say its annoying not being able to select the controls in the viewport - despite hiding the original ones.