So I am trying to figure out how to use metahuman expression control rigs in character BP or or animation BP, So the character or NPC can smile in game. I’m not even sure if this is the right question to ask, I am very much out of my depth here.
1 Like
I’m exactly at the same point in 5.2.
I’d like to load the expression i found in the folder MetaHumans\Common\Common\PoseLibrary\Face\Expressions
into my Control rig and control them from my animation blueprint.