I really don’t know what this “Expecting to find a type to be declared in a module rules named ‘MetaHumanProjectUtilities’ …” refers to, especially since none of my projects are using MetaHumans.
I’m working with Unreal Engine 5.2, and everything was compiling fine in my various projects yesterday . I did install an update for Quixel Bridge today, which seems like a possible culprit for whatever is going on.
If anyone can offer some guidance as to what this issue is and how to fix it, I would be very grateful!
Same here, after the Quixel Bridge update, I couldn’t compile any of my projects anymore. I kept getting an error:
Microsoft.MakeFile.targets(44, 5): [MSB3073] The command ""C:\Program Files\Epic Games\UE_5.2\Engine\Build\BatchFiles\Build.bat" MyGameEditor Win64 Development -Project="C:\Users\V\UE\MyGame\MyGame.uproject" -WaitMutex -FromMsBuild" exited with code 6.
I tried to refresh build of the project (it failed), change project to earlier version in my VCS which definitely worked (didn’t help), installed updates for Visual Studio, Windows Updates, verified my UE installation (didn’t help either).
Now when I removed Quixel Bridge plugin from the UE launcher, project successfully compiled. So that definitely points out at some bug with Quixel Bridge.
I can confirm that the issue is with the latest update to the Quixel Bridge plugin. Uninstalling the plugin works as a termporary fix to get your project running, but hopefully someone can offer a proper solution. Might have to wait for a patch for the plugin.
I just came across this thread while searching for a solution to the same compile error I’ve been experiencing in Unreal Engine. Glad I’m not alone. I’ve tried reinstalling a clean version of Unreal Engine 5.2, Quixel Bridge, and the Visual Studio Tools, but unfortunately, the problem persists.
To replicate the error, you can simply create a new First Person C++ Project. It’ll give the same error message.
I have the same exact compile error. Fresh install 5.2 and VS 2022. I checked i have installed all that is required in VS. And i can’t create any c++ project, third or first person. UE says it can’t compile with same error message. One Question : How do i remove the quixel bridge plugin without launching UE ?
Seems like this issue is no longer occurring. On 5.2.1 (latest as of 6/29/2023) with the most recent Quixel Bridge plugin I am able to compile without error.