The player will NEVER be this close to the character as I am here, so the hair will always be white. I have tried forcing LOD 0 and turning off Hair Strands ‘Auto’ LOD mode. I have also seen that this can be an emissive lighting issue, but since this is the viewport of the character bp, that can’t be causing it. This happens in game too. How do I fix this?
In your Metahumans folder look for MF_Hair_SaltAndPeper. On the Multiply node with a comment saying “Hair Cards” change the value from 0.08 to something higher, I changed it to 1.08, for example.