Scanner Darkly insects are infestating on the skin!
Unreal Engine 5.1, RTX 3060, 32gb
Lumen is turned on. Hardware raytracing is enabled. PPV has Lumen Scene Lighting Quality set to 2, Final Gather Quality set to 2, Final Gather Update Speed set to .5
The problem goes away when I hide all the static meshes in the scene.
Any advice appreciated!
Update: Right there at the top of the video (!) where it says ‘Scalability’ the problem went away when I switched all the options to ‘Epic’… upon further investigation I found that I only needed to turn Global Illumination & Effects to ‘Epic’ to get acceptable results, rather than turning all settings to ‘Epic’
This project dates back to a previous computer/GPU/UE4 when I had to use ‘Medium’ settings lol.
Cheers!