Metahuman tongue bones visible in render

Hello! Very weird thing hppening over here - I have been testing new deformers in 5.5 on a metahuman with some animation and at some point the bones inside his tongue became visible green lines and at first I thought it’s just the viewport but it turns out they are visible in the render too! I have no idea what to do with that, help!

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Found it! It’s not a bug, just one checkbox that I missed - EnableDebugDraw in the Bone Mask component of the Sculpt Deformer attached to this guy :slight_smile:

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