Hello! Very weird thing hppening over here - I have been testing new deformers in 5.5 on a metahuman with some animation and at some point the bones inside his tongue became visible green lines and at first I thought it’s just the viewport but it turns out they are visible in the render too! I have no idea what to do with that, help!
1 Like
Found it! It’s not a bug, just one checkbox that I missed - EnableDebugDraw in the Bone Mask component of the Sculpt Deformer attached to this guy
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.