metahuman texture missing detail


im using unreal 5.7

Hi @pyrsen1 I believe I found a fix to your problem could you please try to the following:

Navigate to the folder where your metahuman blueprint was assembled to, it should look more or less like the image below, open the “Body” folder

inside of it go to the “Materials” folder

double click the MI_Body_baked_VT material instance to open it

Once it opens let’s open up the “000 - Features” section and the “120 - Micro Skin Details” section. Let’s make sure that the following are activated, save your changes and check to see if that fixed your issue :slight_smile:

I hope this was able to fix your issue, best of luck with your project. If you still need further assistance, please let me know.

i was able to fix it by making sure the whole body was visible when i assemble the metahuman so i assume it was some mipmapping issue