Metahuman short ponytail sticks straight up

Anybody know what might cause this? Any way I can just disable the simulation? Seems to be related to LOD screen size - if i zoom out it settles down. Get close and it stays up like an alarmed prairie dog as seen here.

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Definitely something to do with that lowest LOD. If i increase the screen size os that LOD 0 doesn’t get used, we don’t see the problem.

No big deal in my case because I don’t need that LOD anyway.

Anyone find a reason for this? I have the same issue and need to eb using LOD0. When I use LOD2 or above it is fine.

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I get the issue for any of the LODs
Is there a fix? Come on, Unreal

I just made the LOD to 0

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