Metahuman reverts to A Pose when rendering movie. UE 5.0.1

I am working in the City Sample released by epic and have a Metahuman that I posed in a level sequence. I didn’t animate the pose but did add keyframes at the beginning of the sequence for the Metauman body pose. My Metahuman is in the current pose when I preview the sequence, but when I go to render through movie render queue the Metahuman returns to A Pose. Any idea why?

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I converted the metahuman into a spawnable object and now it keeps its pose.


Thank you! Been having this problem too…

I converted my MH to spawnable and im still having this issue. any other ideas?


I still have the issue on 5.1. I can’t have them into a spawnable object in my case (because of ref).

It’s really disturbing, especially when you do a 1h rendering sequence…

I was having this problem and converting it to spawnable in UE 5.1 worked for me. This helped me out immensely. Thanks!