Metahuman reverts to A Pose when rendering movie. UE 5.0.1

I am working in the City Sample released by epic and have a Metahuman that I posed in a level sequence. I didn’t animate the pose but did add keyframes at the beginning of the sequence for the Metauman body pose. My Metahuman is in the current pose when I preview the sequence, but when I go to render through movie render queue the Metahuman returns to A Pose. Any idea why?

1 Like

I converted the metahuman into a spawnable object and now it keeps its pose.

2 Likes

Thank you! Been having this problem too…