Hi,
I’m using source build of UE5.0.2, when I try to package with a metahumans and metahuman as third person I got this error
“Ensure condition failed: LUTIndex.IsValidIndex(PoseNames[PoseIndex].UID) [File:D:\build++UE5\Sync\Engine\Source\Runtime\AnimGraphRuntime\Private\AnimNodes\AnimNode_PoseDriver.cpp] [Line: 59]”
Context, I’m using a metahuman skel mesh on a UE5.0.2 skeleton.