I am new to UE - just installed UE5 on linux and missing some interesting stuff (Quixel Bridge and Metahuman plugin)… on linux there is no native launcher and therefore no way to add plugins to engines…
Question: Do Bridge and Metahuman plugins even work with UE5 on linux?
If yes - how can I enable them?
metahuman plugin
possibly bridge too if its not built in on linux
it can be helpful to install the standalone quixel bridge
then if the bridge plugin in unreal doesn’t work in linux you can still export the metahumans and drag and drop them into projects.
I’ve found it useful.
hi
are you guys using wine or Lutris ? … Im using the newer binary and binary bridge i can login on both metahumans and megascans but im lost as to how the 2 metahumans i created and downloaded get into the editor.
i have 2 megascans directories, which i cant brows to from inside a project.
would appreciate any help thanks
I use the Epic Asset Manager which makes installing the MetaHuman plugin on Linux easy, but there are other means of installing additional plugins.
Once you have installed your plugin of choice, you can navigate to its installation directory and locate a folder that contains some file named ‘YourPlugin.uplugin’.
You can then navigate to where Unreal Engine is installed on your machine and locate the UnrealEngine/Engine/Plugins folder, and from there create a symbolic link to the directory where said ‘.uplugin’ file is located. Once running a project in the editor, you should be able to follow the Working with Plugins and start using it in the engine.