MetaHuman Only Renders A pose when making a movie

Hi UE5 community. Currently I’m working on a Movie project and my meta human blueprint will not load its animation when I hit render. Playback in the sequence is fine, I’ve baked it both to the skeletal mesh and to the Control Rig and nothing there either. Every time I render the character whos mounted on a horse, the character reverts to A pose. I’ve even unparented the meta human from the horse in the blue print they share. What am I doing wrong here?