Hello,
I am new to Unreal engine and metahuman, and trying to recreate Elvis from mesh to metahuman workflow.
My problem is that solved mesh in UE 5.3 looks extremely alike but whenever I upload it to metahuman console most of the details of nose, jaw line and overall structure of the face getting lost. The face looks more chubby, nose and eye features are also getting lost.
Can anyone point me in the right direction? Thanks in advance.