I want to preface by saying I am not a game developer, so apologies if my question doesn’t make sense. I recently downloaded UE to use MetaHuman to create reference characters for film projects. I’m using a Mac mini with M4 chip. Everything is downloaded as it should be and the plug-ins are enabled. When I go to right-click in the Content Browser the only options for MetaHuman are Capture Data (Footage) and Capture Data (Mesh).
Is there something else that I need to do or can I not use MetaHuman Creator on Mac even though it lets me install it?
I’m having a similar issue, this is the laptop details:
- Mac Book Pro 14 inch 2021
- M1 Max Chip
- MacOS Sequia 15.5
Troubleshooting steps taken:
- Installed 5.6 with MetaHuman Creator Core Data
- Launched UE
- Created new project - Third Person
- Selected all Metahuman plugins
This failed, so then I tried doing this:
- Uninstalled 5.6 and Epic Games Launcher
- Restarted laptop
- Downloaded and reinstalled Epic Launcher and 5.6 with MetaHuman Creator Core Data
- Launched UE
- Created new project - Blank
- Selected all Metahuman plugins
- Updated Platforms > Mac settings > Targeted RHIs checked both SM5 and SM6
- Restarted UE
This also failed.
Any help would be appreciated 