MetaHuman on Mac mini

I want to preface by saying I am not a game developer, so apologies if my question doesn’t make sense. I recently downloaded UE to use MetaHuman to create reference characters for film projects. I’m using a Mac mini with M4 chip. Everything is downloaded as it should be and the plug-ins are enabled. When I go to right-click in the Content Browser the only options for MetaHuman are Capture Data (Footage) and Capture Data (Mesh).

Is there something else that I need to do or can I not use MetaHuman Creator on Mac even though it lets me install it?

I’m having a similar issue, this is the laptop details:

  • Mac Book Pro 14 inch 2021
  • M1 Max Chip
  • MacOS Sequia 15.5

Troubleshooting steps taken:

  1. Installed 5.6 with MetaHuman Creator Core Data
  2. Launched UE
  3. Created new project - Third Person
  4. Selected all Metahuman plugins

This failed, so then I tried doing this:

  1. Uninstalled 5.6 and Epic Games Launcher
  2. Restarted laptop
  3. Downloaded and reinstalled Epic Launcher and 5.6 with MetaHuman Creator Core Data
  4. Launched UE
  5. Created new project - Blank
  6. Selected all Metahuman plugins
  7. Updated Platforms > Mac settings > Targeted RHIs checked both SM5 and SM6
  8. Restarted UE

This also failed.

Any help would be appreciated :laughing: