MetaHuman MvnLiveLink not working correctly

I was trying to get the MVN LiveLink to work with MetaHuman in v5.0.3 and the result is not ideal. The main viewport shows the meta character with its limbs sucked into its body.
Capture

The weird thing is in the node graph where i set up the live link connection the model looks fine. The mocap comes in fine and clean.

I noticed anothe issue when i was trying to set the tpose for the skeleton. The left arm would zero out fine but the right arm and legs would go all wonky and out of place. Any help would be great. Thank you.