Metahuman missing hair potential fix

Hey folks

I found a fix for disappearing metahuman hair when too close or too far…it worked for me in the editor using 5.5.4.

Head over to your metahuman blueprint, open it up and try this out.


I tried the “Forced LOD set to 1” thing and it didn’t work. I tried setting it to -1 in the hair mapping under index 0 and it somehow works. I wish I knew more as to how or why the LOD didn’t work up close though.

I hope this helps someone out there.