Metahuman LOD hair and beard issue

Hi everyone,

I’m having a frustrating issue with my MetaHuman in UE 5.4. Additionally, I use the NDI plugin to send a video stream over IP (I do not know if the problem is related to that) and placed a NDI Broadcast Actor into the scene. But as soon as I hit Play hair and beard quality look fine in the editor, but when lookin at the stream they are significantly worse, as if a lower LOD is being used.
I tried to set the Forced LOD of the LOD Sync to 0 in the Metahuman blueprint but it did not help and set the Detail Mode of Hair and Beard to “Epic.”
Any help is greatly appreciated. Thanks in advance!