Metahuman Livelink 5.2 Head Tracking not working

Hi -

I’m following the directions here: Animating MetaHumans with LiveLink in Unreal Engine | MetaHuman Creator Documentation

I am able to get facial tracking using livelink and Unreal 5.2, but the head tracking is not working. Eg, eyes, lips etc move, but head won’t turn.

I’ve attached my settings, is there anything I need to do to make this work?

image

I solved it - the “stream head rotation” option in the iOS LiveLink app settings was set to false. I am pretty sure that this option appeared after I launched, but maybe this will help someone else.

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