Perhaps a silly question but when setting up the MetaHuman Neutral Pose, is “left” and “right” from the point of view of the model or from the modeler? For example, is the left eye the eye on the right when I look at the model head on (model’s point of view), or is it the eye on the left?
When talking in terms of a skeleton, left hand is the left hand of the model.
I don’t know whether this is true metahumans, but that’s the naming convention for assets in general.
That’s what I thought but then I started doubting myself. Thanks!