I’ve a quick question about linear media export of Metahumans in regard to using those images in AI-generated imaging tech.
My workflow currently includes sculpting my own character and using the Metahuman plugin that converts the mesh to Metahuman for texturing and rigging. I then take that character back to UE5 and render them out in single images in different poses, clothing, lighting, and environments. I then take those images of the character and train my own version of Stable Diffusion so that I can prompt that character in different scenarios.
I plan to use my images for book illustrations.
Originally I started considering this workflow because the EULA said this;
b. Linear Media (e.g., Rendered Video Files)
You may freely Distribute Licensed Content incorporated into rendered linear media products. This means, for example, you may freely Distribute rendered video files (e.g., broadcast or streamed video files, cartoons, or movies) or images created using Licensed Content.
Now that I’m ready to build a usable model for my project I went back and checked the Eula to make sure everything was kosher and saw these addendums that confused me.
(You May Not) d. use MetaHuman Content for the training or testing of any artificial intelligence, machine learning, deep learning, neural network or similar technology.
MetaHuman Content includes both digital human characters created by your use of MetaHuman Creator and digital human characters created by or on behalf of Epic.`
I’m not planning to use the actual 3D models or Metahuman rig in my AI models. I’m using linear renders to train and accomplish my goal. Am I allowed to do this? Or would the rendered media fall into the same definition as “Metahuman Content” and prevent me from doing this? I guess the question is what is the definition of a Metahuman Character? Is it the likeness or the 3D model?
It’s totally fine if I can’t do this - I can build my own characters. Metahuman Creator in the workflow just sped up the process by a few days.
Thanks for any thoughts/insights.