On my body mesh I want to simulate physics and when I do, head gets a weird offset, the only fix I have found so far is “Set Mast Pose Component” but that really is not a good fix since I want still to have animation on my head. So right now I have to choose between physics on body and no animation on head or vice verse.
Something else I found while searching for this problem is “Copy Pose From Mesh” but for me that does not to seem have any impact on the head.
I uploaded a video demonstration my problem I will also put in some pictures. Any one have any tips of what I could try would be very appreciated, thanks.
https://www.youtube.com/watch?v=eqfatUujeR8
Problem I have.
When I pin Face mesh to Set Mast Pose Component the problem is resolved but no animation on head.
Parent Mesh is body mesh.