MetaHuman hair turns white in render but is correct in editor

After hitting the render button in Sequencer, the hair on my Metahuman goes white. In the viewport however, it looks fine. Anyone know why that is?

It happens on both movie render queue and the legacy one. Is it maybe cuz of baked lighting? Even if so, seems odd it only looks like that in a render…

In editor:
Hair in editor

Render image:
Hair in render

1 Like

I am facing the same issue. Did you find any solution?

To do with the scalability settings, can’t quite remember which one, but instead of using cinematic setting, use epic setting for one of them