Hi. I made an animation and the hair seems not working. Usually, the simulation is on by default. What options should I look for to control physics?
Thanks in advance.
Hi. I made an animation and the hair seems not working. Usually, the simulation is on by default. What options should I look for to control physics?
Thanks in advance.
More information:
I´m rendering frame 0, but the animation starts on frame -122:

And this is my render setup in Render Queue:
The documentation says that I must enable “Support Compute Skin Cache”. I´m using Unreal 5.1 and I don´t know why this option is locked. I´m not sure if it´s on or off…
