Metahuman hair looks pixelated and glitchy in Unreal Engine and UEFN – any fixes?

I’m experiencing an issue where the hair on my Metahuman characters looks stranded, pixelated, and glitchy. It almost seems as if the character is dealing with hair thinning and balding. Do you have any suggestions or solutions for this?

Greetings @Fleetsbay

Welcome to the Unreal Engine Forum! This looks like something with AA. Have you tried some different settings in the aliasing? (I’ve saw this personally before)