Anyone having this issue with metahuman in ue5? I tried changing the clipping plane and also 2 sided on the material but it didn’t work.
@kheng Did you ever fix this? Having the same issue
Metahuman just seems really buggy atm, I’m guessing all these issues will be ironed out over time since it’s so new. Mine crashes my project as soon as I open the blueprint for it, I’m assuming your problems also just a bug that’ll be fixed in future releases.