Hello, guys, I am pretty new to learning UE5 about Metahuman and VR.
I met a problem which troubled me for several days, I hope someone can give me some suggestions.
I download the metahuman character from Quixel and do some settings about the LOD. However, I find the character’s hair has some flicker and glitch issues, especially at the edge when hair to the skin. It looks like the “coarse grains” at transition boundaries.
I do find the problem in both BP character preview window and both in the level scene. I search for a while, but can not figure is the problem about the Groom material setting or the rendering shading setting.
Can anyone help me? Thanks!
![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/3/9/639acf23639045263d98005d9e53c4678eda343f.jpeg)