Metahuman hair issue after using xsens mocap

I have created a custom metahuman using the new mesh to metahuman feature. I also recorded motion using xsens and then using live link and take recorder I recorded animation and applied it on metahuman in sequencer by tracking the animation.
Everything till this point worked fine but when i play the animation or export the animation the facial hair totally goes crazy.

This is screenshot from editor. I have forced the LOD to be at 0 all the time, it is not the issue because i reverted it and still the problem exists.
Please help

Hi @x-man_0097
It’s been a long time and sadly no one has answered your question. Unfortunately, I have the same problem in my project with Xsens animations and MetaHuman hair, can you please tell me if you were able to solve it?