I just downloaded the update (5.4.2) and now when I want to render my animation the hair of the metahuman goes crazy, Son Goku style. (In the sequencer, everything works properly, this only happens when I try to render.) I’m not sure what’s going on. If I turn off the Simulation of Physics at the groom asset it won’t do this at render but of course, it won’t simulate the hair anymore which is also not ideal. Any ideas on how to make it work properly?
In the animation settings, you can try to set “camera warm-up”, I had a similar problem and it was solved…