Metahuman face control rig is not visible in the baking option in sequencer


I am trying to bake the face animation on the controller, but it is not showing me face_controlBoard_CtlrRig option which is standard metahuman face control rig. I tried with different metahuman but no luck so far. Please help.

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Turn off Filter Asset by Skeleton, and then the Metahuman Face Control Board becomes available.

how?

It’s right there on the right-click menu.