Metahuman eyes look at camera - runtime

Hi guys,
do you know how I can expose the CTRL_C_eyesAim controller of my metahuman to be controlled in a blueprint?
I am trying to create a setup where the eyes follow the camera at runtime, but the controller has so many connections in the control rig and I can’t make it work.

Any help is appreciated, thanks!

Hi, did you find a solution or make any progress on this?

solution is here!
NPC HEADLOOK PRO