metaHuman eyelashes of doubt

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In UE5, I performed the model mapping of the face. Since the character’s eyes are relatively large, the eyelashes have exceeded the preset range. If you want to keep big eyes, how to deal with it is the best choice

I did enlarge the eyes in blender edit mode as a custom blendshape and it somehow works with its own problems: Creating a custom morph target for Metahuman's face - YouTube here is a step by step tutorial however it does not mention the eyeballs