FOUND THE SOLUTION : Just change the blending mode of the EyeOcculsion material to “Additive”. Open M_EyeOcculsion>Details>Blend mode: Additive. Worked for me!
Actually with this work you just ignore it. You can connect mask 0 instead of it. Its not a solution I think
Here I am in the future. It’s 2024, and I’m in 5.4.4. This has been driving me bonkers. You just saved my sanity!
Thank you!!!