Metahuman eye ball problem. eye balls sticking through mesh

Hi there. I’m having a rigging problem with my meta human. the eye balls are pushing through the mesh in the extreme poses and there is also a gap in between the eye ball and the eye lid. Im not sure how to fix this. Any help would be great.

I have attached an image of the issue I am facing.

Currently facing the same problem. Im using blendshapes on my metahuman’s face in maya. Did you find any solution for this?