Metahuman eye aim with Face CTRL Rig in Sequencer

I definitely overcomplicated my issue. I was trying to solve this at runtime with blueprints, but what I needed was the ability to post ARkit face record quickly aim the eyeline in Sequencer using the eyesAim control in the face rig.

I finally took the time to actually read the documentation and realized that If I go into animation mode I get a constraints tab that allow me to implement a super easy look using a parent and child. Took me all of 1 minute to fix this. I guess next time I should read the documentation. :slight_smile: